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The instantiation of entity objects is similar to the instantiation of normal entities. There are two possibilities: direct and indirect instantiation. The indirect instantiation first declares and instantiates a component which can be seen as something like a virtual instance. This virtual instance becomes a real one by binding the component to an entity/architecture pair. The binding can be done explicitly in a configuration or implicitly by default rules. The example on the right illustrates this binding. In the configuration CONF the component E is bound to the entity/architecture pair E(A) from Chapter 6.1.4. This explicit binding can be omitted because the component also would be bound to the entity E by default rules because their names and effective interface lists are identical. Note: Inherited concurrent component instantiations have to be configured again, also if this was already done for the parent architecture because configurations are not inherited. |
entity E_Struct is
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